Threads of Destiny - New Version 0.1.6
Date: 03.07.2019
Language: English, Russian
Version: 0.1.6
Censored: No
Size: 1463 mb
Tags: Rpg, Adventure, 2DCG, Male Hero, Sexy Girls, Big Tits, Beautiful Ass, Erotic Content, Sexual Training, Slavery, ****, Humilation, Magic, Warrior, Fantasy, Lesbian, Seduction, Romance
Info: The whole plot currently contains 1500 pages. We have already come up with the story of the world and its development but there is still much work on graphics and translation.
In our game, there will be several cities, large forests, islands, mountains, steps, farmlands and villages. All of them will be filled with the content and spectacular stories that will make up an exciting adventure.
Imagine…What would happen to people if everything that they were used to disappeared at once.
The story of the game starts almost one thousand years after horrible events that once caused a complete destruction of people’s magic in the world called Neutras. Humanity has accustomed to life without magic… But the magic hasn’t gone once and for all.
The game takes place in an entirely new, but already thoroughly thought-world, where things aren’t as simple as they seem at first glance.
The Threads of Destiny are drawn from the past to the future and weave all around in an intricate pattern, picking up the characters and bringing them into the cruel world of the struggle for their lives and future. Adventure, battles, economic development of personal possessions, new friends and a lot of different juicy situations await for the main characters!
Although, the game was created on the core RPG Maker MV, all the graphics in it was drawn from the scratch and most importantly, in an isometric view.
Version 0.1.6:
Scenes:
The animated scene with Elli in the library is fully complete. Wizards can see all the static variations of this scene in the Gallery right now. This event, and other similar events, will have a development depending on the level of the heroines depravity and their relations with Sardo... But this version has only light scenes, since Elli cannot be debouched to the limits necessary to see all the events this scene contains...
Static scenes with Taleona in the bar are also available in the Gallery for Wizards. It is still impossible to see all the variations of this scenes in the game, since the quest line for developing relations with her, as well as a few more scenes, are still in progress.
An art scene showing the first meeting with Louise has been added. We didn’t have time to finish it a bit, that’s why it looks like this for now.
Locations:
There are 3 new locations ready: the village of Venwood, a tavern in the village and the study of the owner of the sawmill, as well as evening and night light for those locations.
The Venwood setting is partially ready. The location still needs more actions. The main focus has been placed only on the quest and the residents taking part in it.
Aklorion is again available for travel. The location of stables in Aklorion has also been improved.
The Aklorion setting is slightly modified, various errors and bugs left over from the prologue are also cleaned up.
Quests:
The quest which refers to looking for the information about Taleona’s missing family is ready. It provides access to the Venwood village.
There is also a new quest, which was supposed to be part of Josette and Venedi’s return (two slaves from the very beginning of the game), but in the course of work we decided to separate those events. I will clarify that. This quest will be available only to those players who spoke to Venedi and received a request to buy Louise from Bou at the beginning of the game. If everything is fine and if you use saves from version 0.1.5, you will receive a notification that a new quest has been added.
Now it is possible to rent a room and stay in a hotel for a night. In the future, it will involve several story and side quests.
In addition, several new events are ready, including a small dialogue with Nansy in the study, and with the maids of the Aklorion hotel.
The dialogues with girls from the brothel are also refined, and if, for some reason, you missed the scenes in the brothel in the prologue, you can see them by visiting the girls at any time.
Partially, it will also affect the plot in the future. Actually, like many other choices you make... It is difficult to make an extensive system of events, but it makes our work even more interesting
By the way, I almost forgot to mention that I updated the scenes with the girls in a brothel. I removed almost all black screens between transitions of animations. Each change of animation used to be accompanied by a black screen to hide lags when changing cyclic animations. New functionality for animation scenes allowed us to completely eliminate those problems, so now all the animations in the game will be replaced more smoothly. You might have noticed that during the first dialogue with Taleona in the bar of the mansion.
New characters and busts:
2 new characters with a full set of busts, variations of clothes and emotions have been added.
More than 40 new sets of sprite characters have been finished. They include variations of sprites for new characters, as well as a decent amount of new city dwellers.
Venedi’s appearance has also been completely changed, as the old one didn’t fit into the style of the game. Well, the same happened to many other characters that we created when we just started working on the game. Venedi has got 4 different variations of garments, including different busts for the time when she was a slave and when you meet her when doing Louise’s quest.
Technical aspect:
There are only few changes concerning the technical aspect of this update, as it took us more time than we expected to modify the engine for the new functionality related to highlighting the characters when pointing at them and highlighting the transition points. But still, the promised test version is sure to appear before this functionality is added into the game. There will probably be some more information about it this month.
The loading screen has undergone some minor changes. It works in a test mode, we didn’t have time to work on it, but there are some nice improvements. It’s just a decorative element, but when we have time, we will modify the loading screen so that this element doesn’t stand out from the general style of the game.
The error which caused some bugs in the dialogues with Elli in the late evening has been fixed. Elli’s naked busts didn’t load.
Download links:
https://k2s.cc/file/ee3e698d627cd/TOD_v0.1.6.rar
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